SCIENTIFIC PUBLICATIONS

Publications of Project Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritagE.
(iMARECULTURE – H2020-SC6-CULT-COOP-2016)

D. Skarlatos, P. Agrafiotis, T. Balogh, F. Bruno, F. Castro, B. Davidde Petriaggi, S. Demesticha, A. Doulamis, P. Drap, A. Georgopoulos, F. Kikillos, P. Kyriakidis, F. Liarokapis, C. Poullis, and S. Rizvic. (2016, October). Project iMARECULTURE: Advanced VR, iMmersive Serious Games and Augmented REality as Tools to Raise Awareness and Access to European Underwater CULTURal heritagE. In Euro-Mediterranean Conference (pp. 805-813). Springer International Publishing.

Philbin-Briscoe, O., Simon, B., Mudur, S., Poullis, C., Rizvic, S., Boskovic, D., Liarokapis, F., Katsouri, I., Demesticha, S., & Skarlatos, D. (2017, September). A serious game for understanding ancient seafaring in the Mediterranean sea. In Virtual Worlds and Games for Serious Applications (VS-Games), 2017 9th International Conference on (pp. 1-5). IEEE.

Liarokapis, F., Kouřil, P., Agrafiotis, P., Demesticha, S., Chmelík, J., & Skarlatos, D. (2017). 3D Modelling and Mapping For Virtual Exploration of Underwater Archaeology Assets. Proc. of the International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 425-431.

Rizvic, S., Djapo, N., Alispahic, F., Hadzihalilovic, B., Cengic, F. F., Imamovic, A., Okcanovic, V., & Boskovic, D. (2017, September). Guidelines for interactive digital storytelling presentations of cultural heritage. In Virtual Worlds and Games for Serious Applications (VS-Games), 2017 9th International Conference on (pp. 253-259). IEEE.

Bruno, F., Lagudi, A., Ritacco, G., Čejka, J., Kouřil, P., Liarokapis, F., Agrafiotis, P., Skarlatos, D., Philpin-Briscoe, O., Poullis, C., Simon, B., & Mudur, S. Development and integration of digital technologies addressed to raise awareness and access to European underwater cultural heritage. An overview of the H2020 iMARECULTURE project. 2017. Proceeding of IEEE/MTS OCEANS Conference. Aberdeen (Scotland)

Rizvic, S., Boskovic, D., Okanovic, V., Sljivo, S., Kyrenia – Hyper Storytelling Pilot Application, In: Proceedings of 15th EUROGRAPHICS Workshop on Graphics and Cultural Heritage 2017, pp. 177–181.doi:10.2312/gch.20171311

Doležal, M., Chmelík, J., & Liarokapis, F. (2017, September). An immersive virtual environment for collaborative geovisualization. In Virtual Worlds and Games for Serious Applications (VS-Games), 2017 9th International Conference on (pp. 272-275). IEEE.

Pasquet, J., Demesticha, S., Skarlatos, D., Merad, D., Drap, P., Amphora Detection Based on a Gradient Weighted Error in a Convolution Neuronal Network , Metrology for Archaeology and cultural Heritage, 2017 (IMEKO2017) Lecce, Italy

Seinturier, J., Sourisseau, J.C., Gambin, T., Nawaf, M., Merad, D., Drap, P., Virtual exploration of deep underwater archaeological sites, Metrology for Archaeology and cultural Heritage, 2017 (IMEKO2017) Lecce, Italy

Gallo, A., Mangeruga, M., Lagudi, A., Bruno, F., Design of Experiments to evaluate the main influential factors affecting underwater photogrammetric 3D reconstructions, Metrology for Archaeology and cultural Heritage, 2017 (IMEKO2017) Lecce, Italy

Agrafiotis, P., Skarlatos, D., Forbes, T., Poullis, C., Skamantzari, M., & Georgopoulos, A. (2018). UNDERWATER PHOTOGRAMMETRY IN VERY SHALLOW WATERS: MAIN CHALLENGES AND CAUSTICS EFFECT REMOVAL. International Archives of the Photogrammetry, Remote Sensing & Spatial Information Sciences, 42(2).

Agrafiotis, P., Drakonakis, G. I., Skarlatos, D., & Georgopoulos, A. (2018). Underwater Image Enhancement before Three-Dimensional (3D) Reconstruction and Orthoimage Production Steps: Is It Worth?. MDPI.

Kouřil, P., & Liarokapis, F. (2018). Simulation of Underwater Excavation Using Dredging Procedures. IEEE computer graphics and applications, 38(2), 103-111.

Žuži, M., Čejka, J., Bruno, F., Skarlatos, D., & Liarokapis, F. (2018). Impact of Dehazing on Underwater Marker Detection for Augmented Reality. Frontiers in Robotics and AI, 5, 92.

Davidde Petriaggi, B, Petriaggi, R., Bruno, F., Lagudi, A., Peluso, R., & Passaro, S. (2018, June). A digital reconstruction of the sunken “Villa con ingresso a protiro” in the underwater archaeological site of Baiae. In IOP Conference Series: Materials Science and Engineering (Vol. 364, No. 1, p. 012013). IOP Publishing.

Mangeruga, M., Cozza, M., & Bruno, F. (2018). Evaluation of Underwater Image Enhancement Algorithms under Different Environmental Conditions. Journal of Marine Science and Engineering, 6(1), 10.

Ben Ellefi, M., Papini, O., Merad, D., Boi, J. M., Royer, J. P., Pasquet, J., … & Drap, P. (2018, April). Cultural heritage resources profiling: Ontology-based approach. In Companion of the The Web Conference 2018 on The Web Conference 2018 (pp. 1489-1496). International World Wide Web Conferences Steering Committee.

Forbes, T., Goldsmith, M., Mudur, S., & Poullis, C. (2018). DeepCaustics: Classification and Removal of Caustics From Underwater Imagery. IEEE Journal of Oceanic Engineering, (99).

Ellefi, M.B., Nawaf, M.M., Sourisseau, J., Gambin, T., Castro, F., Drap, P., & Monroy, C.. Clustering over the Cultural Heritage Linked Open Dataset: Xlendi Shipwreck. In Semantic Web for Cultural Heritage (SW4CH 2018) In Conjunction with the Extended Semantic Web Conference- ESWC 2018 , Heraklion, Greece