This game aims to familiarize the public, with basic tasks in underwater archaeology, namely discovery, documentation and finally excavation. The game has three modules, one for each task. The user needs to adequately complete each task, before proceeding to the next. The game is provided for HTC Vive and Occulus devices.
Underwater cultural heritage (UCH) represents an invaluable source of information on ancient civilizations, seafaring practices, the human use of the land and sea environments and climate change.
Treasure hunting, pillage and commercial exploitation, coastal development and marine resource exploitation activities all negatively affect the integrity and preservation of UCH.
iMareculture supports the effective protection of UCH and its preservation for future generations, endorses its preservation for the benefit of humanity, promotes public awareness raising concerning the significance of UCH and stresses the need to preserve the natural context where UCH is to be found.
iMareculture fully supports the postulate that UCH shall not be commercially exploited for trade or speculation nor any UCH items shall be traded, sold, bought or bartered as commercial goods.
All activities under iMareculture directed at UCH are undertaken under the direction and control of qualified underwater archaeologists with the proper scientific competence required for the said activities.
THE DATA ARE PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE DATA OR THE USE OR OTHER DEALINGS IN THE DATA.
LICENSE Unity3D Game Engine
Copyright ©2020 iMARECULTURE project.
CC BY-NC-ND 4.0. Creative Commons Attribution-NonCommercial-NoDerivates 4.0 International
Research & Game Design/Development: Human Computer Interaction Lab, Masaryk University https://www.fi.muni.cz/research/laboratories/hcilab.html.en
Underwater excavation training consulting: MARELab, Archaeological Research Unit, University of Cyprus http://www.ucy.ac.cy/marelab/en/
Site formation process content provider: MARELab, Archaeological Research Unit, University of Cyprus http://www.ucy.ac.cy/marelab/en/
Cut scene stories: Laboratory for Computer Graphics – Sarajevo Graphics Group, University of Serajevo http://people.etf.unsa.ba/~srizvic/sgg.htm
Underwater photogrammetry training consulting: Photogrammetric Vision Lab, Cyprus University of Technology https://photogrammetric-vision.weebly.com/
Photo used in SFP animation: Photograph by EEF, Black Sea Map Project https://news.nationalgeographic.com/2016/10/black-sea-shipwreck-discovery/
Photo used in SFP animation: Photograph by Rodrigo Pacheco-Ruiz, courtesy EEF, Black Sea Map project https://www.nationalgeographic.com/archaeology-and-history/magazine/2017/03-04/black-sea-ancient-shipwrecks-bulgaria/